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CERBERUS ELEVATORS

10.00 USD

Dependencies

Resource Description

cer_elevators is an advanced, modular elevator system for FiveM roleplay servers. It delivers a realistic and highly configurable experience, allowing administrators to create and manage elevators entirely from within the game no manual file edits required. Built on a bridge architecture, it supports Standalone mode and a wide range of interaction, notification, and dispatch systems out of the box [TAG:STANDALONE] [DEP:oxmysql]

Administration Panel

  • Create new elevators and add floors directly from within the game.
  • Define cabin coordinates, interaction points, and custom names per floor.
  • Restrict access to elevators or individual floors by player job and grade.
  • Maintenance mode disable any elevator for all users instantly with a single toggle.

Modern User Interface

  • React-based interface with support for light and dark themes.
  • Smooth travel animations with screen effects during floor transitions.
  • Clear status indicators for locked or restricted floors.

Alarm & Emergency System

  • Audible alarm triggered across all floors or only the current one.
  • Automatic dispatch alert sent to emergency services on alarm activation.
  • Configurable cooldown to prevent alarm spam.

Bridge Architecture

  • Frameworks native support for QBX, QBCore, ESX Legacy, and Standalone.
  • Target supports ox_target, qb-target, qs-target, and a built-in proximity system.
  • Notifications compatible with ox_lib, qb-core, esx, and native.
  • Text UI supports ox_lib, qb-core, esx, and native.
  • Dispatch integrates with cd_dispatch, ps-dispatch, qs-dispatch, rcore_dispatch, tk_dispatch, and lb-tablet.

Compatibility

DependencyStatus
oxmysqlRequired
ox_libStrongly recommended (native fallbacks activate if absent)
QBX Core / QBCore / ESX LegacyNot Required | auto-detected at runtime (Standalone supported)
Dispatch resourceOptional | required only for alarm dispatch integration

The core script is fully decoupled from all third-party integrations. New Target, TextUI, notification, framework, or dispatch systems can be added by placing a file in the corresponding bridge folder, no core modifications needed.


Configuration Highlights

  • Fully configurable admin command name and ACE permission.
  • Locale support: English and Spanish included.
  • Selectable UI theme: light or dark.
  • Adjustable travel animation duration.
  • Alarm system can be enabled or disabled globally.
  • All interaction, notification, and dispatch systems are individually configurable or auto-detected.

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